Fran J. Ruiz

Fran J. Ruiz is an English Studies survivor and a freelance writer for Games Radar, VG247, SPACE, GameWatcher, and more. He plays a bit of everything, from little-known indies to the biggest AAA releases, resulting in a backlog that never goes down.

I dislike football, but Rematch’s loose and simple approach to it has unearthed warm childhood memories

Sloclap has successfully captured what kicking a ball around with friends as a kid felt like, making it a perfect companion piece to Despelote.

Fantasy Life i: The Girl Who Steals Time review: My hours were indeed stolen

LEVEL5’s long-awaited Fantasy Life sequel is an “everything video game” that somehow doesn’t collapse under its own weight.

Gareth Damian Martin interview: Tabletop design ambitions and the importance of clear goals and limitations

Jump Over the Age founder and solo dev Gareth Damian Martin on Citizen Sleeper 1 & 2, lessons learned, and what the future holds for them.

Hitman: World of Assassination – Signature Edition review: Agent 47 deserves better

The rebooted Hitman trilogy’s Switch 2 port is meaty but needed more time in the oven to make the most of Nintendo’s new hardware.

Mouthwashing’s genesis, sick jokes, and the “thin line between goofy and grotesque”: an interview with Wrong Organ

Kai Moore, Jeffrey Tomec, and Johanna Kasurinen discuss their hopes and fears before launching the hit indie horror game and what happens next.

Starlight Re:Volver looks and sounds magical, but I’m not sure about its “online Hades” pitch

Pahdo Labs’ heart is in the right place, but Starlight Re:Volver seems too fixated on being a multiplayer hit.

Monster Train 2 review: Draw and clear, until it is done

Shiny Shoe’s second roguelike deck-building game inverts the central premise and builds on top of its predecessor’s systems and mechanics.